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3do_riv_kit_ptch.3do
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Text File
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1999-11-15
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4KB
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128 lines
# MODEL 'riv_kit_ptch.3do' created from 'H:\Amodelx\riv_kit_ptch.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:kit_ptch_sde.mat
1:kit_ptch_top.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.007500
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.007500
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME kit_ptch
RADIUS 0.022500
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 8
# num: x: y: z: i:
0: 0.015000 0.015000 -0.007500 0.000000 0.000000 0.000000 1.000000
1: -0.015000 0.015000 -0.007500 0.000000 0.000000 0.000000 1.000000
2: 0.015000 -0.015000 -0.007500 0.000000 0.000000 0.000000 1.000000
3: -0.015000 -0.015000 -0.007500 0.000000 0.000000 0.000000 1.000000
4: 0.015000 0.015000 0.007500 0.000000 0.000000 0.000000 1.000000
5: -0.015000 0.015000 0.007500 0.000000 0.000000 0.000000 1.000000
6: 0.015000 -0.015000 0.007500 0.000000 0.000000 0.000000 1.000000
7: -0.015000 -0.015000 0.007500 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 18
0: 0.000500 -0.516129
1: 0.999501 -0.516129
2: 0.999501 -1.000000
3: 0.000500 -1.000000
4: 0.999501 -0.516129
5: 0.000500 -1.000000
6: 0.999500 0.000000
7: 0.000499 0.000000
8: 0.000499 -0.483871
9: 0.999500 -0.483871
10: 0.000500 0.000000
11: 0.999501 0.000000
12: 0.999501 -0.483871
13: 0.000500 -0.483871
14: 0.000500 -0.000500
15: 0.999500 -0.000500
16: 0.999501 -0.999500
17: 0.000500 -0.999501
VERTEX NORMALS
# num: x: y: z:
0: 0.577350 0.577350 -0.577350
1: -0.577350 0.577350 -0.577350
2: 0.577350 -0.577350 -0.577350
3: -0.577350 -0.577350 -0.577350
4: 0.577350 0.577350 0.577350
5: -0.577350 0.577350 0.577350
6: 0.577350 -0.577350 0.577350
7: -0.577350 -0.577350 0.577350
FACES 6
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 1, 1 5, 2 4, 3
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 4 2, 0 6, 5 7, 2
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 6 3, 7 7, 8 5, 9
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 10 0, 11 4, 12 6, 13
4: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 14 5, 15 7, 16 6, 17
5: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 14 0, 15 2, 16 3, 17
FACE NORMALS
# num: x: y: z:
0: 0.000000 1.000000 0.000000
1: 0.000000 -1.000000 0.000000
2: -1.000000 0.000000 0.000000
3: 1.000000 0.000000 0.000000
4: 0.000000 0.000000 1.000000
5: 0.000000 0.000000 -1.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 vlec_null
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 kit_ptch